Paragon Sistemi - Dark Venue
Paragon, bir yaratığın benzerlerine göre daha fazla güçlü, yetenekli ve hızlı olarak doğması sonucu ortaya çıkan yaratıktır. Sadece Ilshenar (2. Dünya) haritasında doğarlar. Bu haritada doğan bir yaratık % 1.5 ihtimalle paragon olarak doğar. Paragon yaratıkların adında (Paragon) eklentisi vardır ve sarı renklidir. Bu şekilde kolaylıkla fark edilebilirler.

Paragon Sistemi

Bir yaratığın paragon olabilmesi için belli şartlar vardır. Bunlar:

  • Wyvern hariç şöhret (fame) en az 6400 olmalıdır.
  • Şampiyon yaratığı olmamalıdır.
  • Binilebilir bir hayvan (Nightmare, Fire Steed, Unicorn ve Kirin) olmamalıdır.
Bir paragon öldürdüğünüz zaman belli bir şansla minor artifact kazanırsınız. Minor artifactler, özel eşyalar olup bunlar dekoratif, kıyafet, silah, kalkan türü eşyalar olabilir.



Minor Artifact Düşürme Şansları

Oyuncuların minor artifact düşürme şanslarına etki eden üç unsur vardır.

  • Yaratığın şöhreti (fame): Bu değer 0 ile 32000 arasındadır. Paragona dönüşmüş yaratığın orjinal gücüne göre değişir. Yüksek şöhretli yaratıklardan minor artifact elde etme ihtimali daha yüksektir. En yüksek şöhret 32000 kabul edilir ve minor artifact şansınıza maksimum % 1 etki eder.
  • Sahip Olunan Şans (luck): Üzerinizdeki kıyafetlerden gelen luck miktarı, minor artifact elde etme şansınızı en fazla % 1 arttırır.
  • Paragon Puanı: Paragon yaratıkları öldürdükçe sahip oldukları şöhret oranınca paragon puanı kazanırsınız. Bu puanlar biriktikçe minor artifact şansınız artar. Paragon puanı, minor artifact şansınızı en fazla % 3 arttırır. Ayrıca eğer paragon puanınız 2000 olursa istisnasız bir minor artifact kazanırsınız. Paragon puanınız, her artifact düşürdüğünüzde sıfırlanır.
Bir paragon yaratık öldürdüğünüzde aşağıdaki formüle göre minor artifact şansınız hesaplanır:

( 1 / 1600 * Sahip Olunan Luck ) + ( 1 / 32000 * Yaratığın Şöhreti) + ( 3 / 2000 * Paragon Puanınız )

Formülden de anlaşılacağı gibi minor artifact şansınız en yüksek % 5 olabilir.

Minor artifact şanslarınızı oyun içinde görmek için [DF yazabilirsiniz.

Paragon Puan Sistemi



Düşürebileceğiniz Minor Artifactler

Minor artifactlar tarafımızdan üç seviyeye ayrılmıştır. Paragon puanınız yükseldikçe daha yüksek seviye minor artifact elde etme şansınız artmaktadır. [DF komutundan bulunduğunuz paragon puanına göre hangi artifactleri düşürebileceğinizi görebilirsiniz. Artifactlerin seviye bilgileri aşağıdaki tabloda artifact adının sol tarafından belirtilmiştir.

Aşağıdaki listeden paragon yaratıkları öldürerek elde edebileceğiniz artifactlara ulaşabilirsiniz.

Artifact Normal Unique
Gold Bricks

Gold Bricks
(1. Seviye)
Gold Bricks
Phillips Wooden Steed

Phillips Wooden Steed
(1. Seviye)
Phillips Wooden Steed
Arctic Death Dealer

Arctic Death Dealer
(1. Seviye)
Cold Resist 10%
Damage Increase 40%
Hit Harm 33%
Hit Lower Attack 40%
Swing Speed Increase 20%
Physical Damage 50%
Cold Damage 50%
Weapon Damage 16 - 17
Weapon Speed 26
Range 1
Strength Requirement 80
One-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
(Unique)
Damage Increase 45%
Hit Harm 60%
Hit Lower Attack 40%
Mana Increase 7
Swing Speed Increase 50%
Physical Damage 50%
Cold Damage 50%
Weapon Damage 16 - 17
Weapon Speed 26
Range 1
Strength Requirement 80
One-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
Blaze Of Death

Blaze Of Death
(1. Seviye)
Fire Resist 10%
Damage Increase 35%
Hit Fire Area 50%
Hit Fireball 50%
Lower Requirements 100%
Swing Speed Increase 25%
Physical Damage 50%
Fire Damage 50%
Weapon Damage 18 - 19
Weapon Speed 25
Range 1
Two-Handed Weapon
Skill Required: Swordsmanship
Durability 255/255
(Unique)
Damage Increase 75%
Defense Chance Increase 15%
Hit Fireball 75%
Lower Requirements 100%
Swing Speed Increase 25%
Physical Damage 50%
Fire Damage 50%
Weapon Damage 18 - 19
Weapon Speed 25
Range 1
Two-Handed Weapon
Skill Required: Swordsmanship
Durability 255/255
Bow Of The Juka King

Bow Of The Juka King
(1. Seviye)
Slayer: ReptilianDeath
Damage Increase 40%
Hit Chance Increase 15%
Hit Magic Arrow 25%
Physical Damage 100%
Weapon Damage 16 - 18
Weapon Speed 25
Range 10
Strength Requirement 30
Two-Handed Weapon
Skill Required: Archery
Durability 255/255
(Unique)
Damage Increase 25%
Hit Chance Increase 15%
Hit Magic Arrow 25%
Hit Mana Leech 25%
Swing Speed Increase 20%
Physical Damage 100%
Weapon Damage 16 - 18
Weapon Speed 25
Range 10
Strength Requirement 30
Two-Handed Weapon
Skill Required: Archery
Durability 255/255
Burglars Bandana

Burglars Bandana
(1. Seviye)
Stealing +10
Stealth +10
Snooping +10
Dextery Bonus 5
Physical Resist 10%
Fire Resist 5%
Cold Resist 7%
Poison Resist 10%
Energy Resist 10%
Strength Requirement 10
Durability 255/255
(Unique)
Hiding +20
Dextery Bonus 5
Hit Point Increase 5
Swing Speed Increase 15%
Physical Resist 10%
Fire Resist 5%
Cold Resist 7%
Poison Resist 10%
Energy Resist 10%
Strength Requirement 10
Durability 255/255
Enchanted Titan Leg Bone

Enchanted Titan Leg Bone
(1. Seviye)
Physical Resist 10%
Damage Increase 20%
Hit Chance Increase 10%
Hit Lightning 40%
Hit Lower Defense 40%
Physical Damage 100%
Weapon Damage 10 - 13
Weapon Speed 55
Range 1
Strength Requirement 40
Two-Handed Weapon
Skill Required: Fencing
Durability 255/255
(Unique)
Damage Increase 50%
Defense Chance Increase 5%
Hit Lightning 50%
Hit Lower Defense 35%
Spell Channeling
Physical Damage 100%
Weapon Damage 10 - 13
Weapon Speed 55
Range 1
Strength Requirement 40
Two-Handed Weapon
Skill Required: Fencing
Durability 255/255
Gwennos Harp

Gwennos Harp
(1. Seviye)
Gwennos Harp
Uses Remaining: 1600
Slayer: Repond
Slayer: ReptilianDeath
Iolos Lute

Iolos Lute
(1. Seviye)
Iolos Lute
Uses Remaining: 1600
Slayer: Silver
Slayer: Exorcism
Luna Lance

Luna Lance
(1. Seviye)
Chivalry +10
Use Best Weapon Skill
Damage Increase 35%
Strength Bonus 5
Swing Speed Increase 20%
Physical Damage 100%
Weapon Damage 17 - 18
Weapon Speed 24
Range 1
Strength Requirement 95
One-Handed Weapon
Durability 255/255
(Unique)
Use Best Weapon Skill
Damage Increase 40%
Lower Requirements 100%
Strength Bonus 8
Swing Speed Increase 20%
Physical Damage 100%
Weapon Damage 17 - 18
Weapon Speed 24
Range 1
One-Handed Weapon
Durability 255/255
Nox Rangers Heavy Crossbow

Nox Rangers Heavy Crossbow
(1. Seviye)
Poison Resist 10%
Damage Increase 20%
Hit Stamina Leech 40%
Spell Channeling
Swing Speed Increase 30%
Physical Damage 50%
Poison Damage 50%
Weapon Damage 19 - 20
Weapon Speed 22
Range 8
Strength Requirement 80
Two-Handed Weapon
Skill Required: Archery
Durability 255/255
(Unique)
Damage Increase 40%
Hit Lower Defense 25%
Hit PoisonArea 40%
Spell Channeling
Swing Speed Increase 30%
Physical Damage 50%
Poison Damage 50%
Weapon Damage 19 - 20
Weapon Speed 22
Range 8
Strength Requirement 80
Two-Handed Weapon
Skill Required: Archery
Durability 255/255
Staff Of Power

Staff Of Power
(1. Seviye)
Faster Cast Recovery 2
Lower Mana Cost 5%
Mage Weapon -15 Skill
Spell Channeling
Spell Damage Increase 5%
Physical Damage 100%
Weapon Damage 13 - 16
Weapon Speed 39
Range 1
Strength Requirement 35
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
(Unique)
Defense Chance Increase 15%
Faster Cast Recovery 2
Lower Mana Cost 5%
Mage Weapon -15 Skill
Spell Channeling
Spell Damage Increase 5%
Physical Damage 100%
Weapon Damage 13 - 16
Weapon Speed 39
Range 1
Strength Requirement 35
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
Wrath Of The Dryad

Wrath Of The Dryad
(1. Seviye)
Damage Increase 40%
Hit Chance Increase 15%
Hit Lightning 33%
Hit Mana Leech 81%
Poison Damage 100%
Weapon Damage 15 - 17
Weapon Speed 33
Range 1
Strength Requirement 20
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
(Unique)
Damage Increase 40%
Defense Chance Increase 15%
Hit Chance Increase 15%
Hit Lightning 40%
Hit Mana Leech 50%
Poison Damage 100%
Weapon Damage 15 - 17
Weapon Speed 33
Range 1
Strength Requirement 20
Two-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
Pixie Swatter

Pixie Swatter
(1. Seviye)
Slayer: Fey
Fire Resist 12%
Energy Resist 12%
Use Best Weapon Skill
Hit PoisonArea 75%
Swing Speed Increase 30%
Fire Damage 100%
Weapon Damage 14 - 17
Weapon Speed 30
Range 1
Strength Requirement 40
One-Handed Weapon
Durability 255/255
(Unique)
Slayer: Fey
Use Best Weapon Skill
Damage Increase 35%
Hit Mana Leech 35%
Hit PoisonArea 75%
Swing Speed Increase 30%
Fire Damage 100%
Weapon Damage 14 - 17
Weapon Speed 30
Range 1
Strength Requirement 40
One-Handed Weapon
Durability 255/255
Alchemists Bauble

Alchemists Bauble
(2. Seviye)
Magery +10
Enhance Potions 30%
Lower Reagent Cost 20%
Poison Resist 10%
Durability 100/100
(Unique)
Defense Chance Increase 15%
Enhance Potions 30%
Faster Cast Recovery 3
Faster Casting 1
Lower Reagent Cost 10%
Durability 115/115
Cavorting Club

Cavorting Club
(2. Seviye)
Fire Resist 8%
Cold Resist 8%
Poison Resist 8%
Energy Resist 8%
Damage Increase 35%
Self Repair 3
Swing Speed Increase 25%
Physical Damage 100%
Weapon Damage 11 - 13
Weapon Speed 44
Range 1
Strength Requirement 40
One-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
(Unique)
Stealth +50
Damage Increase 35%
Hit Stamina Leech 50%
Self Repair 3
Swing Speed Increase 25%
Physical Damage 100%
Weapon Damage 11 - 13
Weapon Speed 44
Range 1
Strength Requirement 40
One-Handed Weapon
Skill Required: Mace Fighting
Durability 255/255
Nights Kiss

Nights Kiss
(2. Seviye)
Slayer: Repond
Damage Increase 35%
Hit Life Leech 40%
Swing Speed Increase 30%
Physical Damage 100%
Weapon Damage 10 - 11
Weapon Speed 56
Range 1
Strength Requirement 10
One-Handed Weapon
Skill Required: Fencing
Durability 255/255
(Unique)
Slayer: Repond
Damage Increase 35%
Hit Chance Increase 20%
Hit Life Leech 40%
Swing Speed Increase 40%
Physical Damage 100%
Weapon Damage 10 - 11
Weapon Speed 56
Range 1
Strength Requirement 10
One-Handed Weapon
Skill Required: Fencing
Durability 255/255
Polar Bear Mask

Polar Bear Mask
(2. Seviye)
Night Sight
Hit Point Regeneration 2
Self Repair 3
Physical Resist 15%
Fire Resist 3%
Cold Resist 21%
Poison Resist 4%
Energy Resist 4%
Strength Requirement 10
Durability 255/255
(Unique)
Hit Point Increase 10
Mana Regeneration 2
Stamina Regeneration 2
Hit Point Regeneration 3
Self Repair 3
Physical Resist 15%
Fire Resist 3%
Cold Resist 21%
Poison Resist 4%
Energy Resist 4%
Strength Requirement 10
Durability 255/255
Violet Courage

Violet Courage
(2. Seviye)
Defense Chance Increase 15%
Lower Requirements 100%
Luck 95
Mage Armor
Physical Resist 14%
Fire Resist 12%
Cold Resist 12%
Poison Resist 8%
Energy Resist 9%
Durability 255/255
(Unique)
Defense Chance Increase 15%
Hit Point Increase 5
Lower Requirements 100%
Mage Armor
Hit Point Regeneration 2
Physical Resist 14%
Fire Resist 12%
Cold Resist 12%
Poison Resist 8%
Energy Resist 9%
Durability 255/255
Heart Of The Lion

Heart Of The Lion
(2. Seviye)
Defense Chance Increase 15%
Lower Requirements 100%
Luck 95
Mage Armor
Physical Resist 15%
Fire Resist 10%
Cold Resist 10%
Poison Resist 10%
Energy Resist 10%
Durability 255/255
(Unique)
Defense Chance Increase 15%
Hit Point Increase 8
Lower Requirements 100%
Mage Armor
Physical Resist 15%
Fire Resist 10%
Cold Resist 10%
Poison Resist 10%
Energy Resist 10%
Durability 255/255
Orcish Visage

Orcish Visage
(3. Seviye)
Self Repair 3
Stamina Increase 5
Strength Bonus 10
Physical Resist 8%
Fire Resist 5%
Cold Resist 3%
Poison Resist 3%
Energy Resist 5%
Strength Requirement 30
Durability 255/255
(Unique)
Lower Mana Cost 5%
Mage Armor
Mana Increase 5
Strength Bonus 10
Physical Resist 8%
Fire Resist 5%
Cold Resist 3%
Poison Resist 3%
Energy Resist 5%
Strength Requirement 30
Durability 255/255
Shield Of Invulnerability

Shield Of Invulnerability
(3. Seviye)
Defense Chance Increase 15%
Lower Requirements 100%
Reflect Physical Damage 10%
Spell Channeling
Physical Resist 8%
Durability 255/255
(Unique)
Defense Chance Increase 15%
Lower Requirements 100%
Reflect Physical Damage 10%
Self Repair 3
Spell Channeling
Physical Resist 16%
Durability 255/255
Gloves Of The Pugilist

Gloves Of The Pugilist
(3. Seviye)
Wrestling +10
Damage Increase 15%
Dextery Bonus 8
Physical Resist 18%
Fire Resist 4%
Cold Resist 3%
Poison Resist 3%
Energy Resist 3%
Strength Requirement 20
Durability 255/255
(Unique)
Wrestling +10
Damage Increase 15%
Dextery Bonus 8
Physical Resist 18%
Fire Resist 4%
Cold Resist 3%
Poison Resist 3%
Energy Resist 3%
Strength Requirement 20
Durability 255/255
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